6/12/2023 0 Comments The hell in vietnam pc game![]() ![]() Spotting and prioritizing dangerous targets relies on replay and memorization more than skill and reaction time.Īt least the selection of aircraft is impressive, and decently rendered when viewed up close. A few hours in, I found myself dreading the sight of a Huey Iroquois or Chinook on my carrier deck. Most landing scenarios switched me to an on-rails shooting segment from the door-gunner's perspective and played out like a terribly executed arcade light-gun game. ![]() Transport helicopter missions are particularly tedious. Outside of dogfights, the long campaign got boring quickly, and the standalone single-player scenarios were no better. Most outings are some variant of moving from waypoint to waypoint and performing a simple bombing or landing task. It's a shame the limited and repetitive mission design didn't take better advantage of this feature. Single-player missions allow you to switch between the cockpits of different squadron aircraft on the fly. When I needed to take down an enemy fighter, I learned I could hedge him against the edge of the play area, forcing him to turn and guaranteeing he would fly straight into my waiting guns. ![]() Map boundaries force fighters to veer off after only a few seconds of straight flight, a limitation which can be exploited against the AI. The thrill of conducting your F4 Phantom through a series of death-defying acrobatics at supersonic speed is largely mitigated by the fear of slamming into an arbitrary invisible wall in the air.
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